PostRenderingStage

Pipeline stage responsible for post-processing the rendered output.

This stage takes a CharSequence (produced by the RenderingStage) as input and produces a CharSequence as output, wrapping the rendered content into a template using a PostRenderer.

Constructors

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constructor(postRenderer: PostRenderer)

Properties

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A hook function that is invoked after the stage completes processing.

Functions

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Executes this pipeline stage with the given input and shared data.

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Utility function to execute a pipeline stage that takes Unit as input.

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open fun invokeHook(data: SharedPipelineData, input: CharSequence, output: CharSequence)

Invokes the hook function for this stage, if one is defined.

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open override fun process(input: CharSequence, data: SharedPipelineData): CharSequence

Processes the input I and produces an output O.

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infix fun <A, B, C> PipelineStage<A, B>.then(next: PipelineStage<B, C>): PipelineStage<A, C>

Chains two pipeline stages together to form a new pipeline stage.

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Conditionally chains this pipeline stage with next if it is not null.